"Pawer"

The requirements of this project was to create a responsive location-based application. Thus, I came with the idea to create an application that would not only help humans, but also animals that live on the streets.


About

The main task of the application is to help people to take care of stray animals, which would make environment healthier and more secure.

overview

User Personas

After creating the concept, I worked on the next step - setting user personas - typical unreal personalities that would use the application.

Proposal

Research

One of the important paces of the design is conducting tests and making the research - in order to define important points for the future application. I made a competitive analysis, researching and comparing similar applications on the market; user interviews and usability testing, that allowed me to proceed with the app's development.

Design_evolution

User Experience

Below you can see results of the main steps for the UX design of this application.

User Flow

Next step was creating the user's flow and define key user-flows.

Sketches

Exploratory sketches and paper prototypes helped to iterate the structure of the application and refine the app's categories.

middlewires

User Interface and wireframes

Next step was building the low-fidelity wireframes, incorporating the UI elements, grids and layouts.

Animations

To come closer to the app's "real" look I created mid-fidelity wireframes for the main screens. This allowed me to review and iterate the user-flows, position of UI elements and the future design implementation.

High-fidelity

Creating the style

My favorite, but not less responsible, difficult and time-consuming step - creating the style! The main challenge here for me was designing UI components and then combining it all to the perfect full picture of the app's interface.

mockups

Next I incorporated the defined style into the high-fidelity wireframes, using responsive layouts and appropriate grids.

Reflexions
Responsive_layouts

Responsive Design

Responsive layouts allowed me to create app's variants for different devices, which actually supports the concept idea - people can use "Pawer" whenever and wherever they need!

Reflexions

Reflections

Went well:

Finding the concept and the idea, creating key user-flows, researching and implementing the results into the idea confirmation, using grid system and applying the responsive design.

Challenges:

Finding the “right” style, implementing the responsive design into different devices, developing UI elements and the icons.

Experience:

Practicing more responsive layouts and the design, improving a usage of the grid system, improving the usability and resolving user tasks.

I appreciate your time!